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Editing the formation
Combining multiple characters into a single formation reduces the complexity of appearance management
You can edit the formation you created here with
Edit Stage
by adding You can make it appear instead of a character
Here's help for common operation of the edit window
Script
character
This takes precedence over scripts registered in Optional
XY offset
Set the position of each character in relative coordinates
Delay
Delay
This sets the time between the appearance of the character and the appearance of the next character in frames
Annihilation bonus points
Points added for destroying the entire formation
Synchronize appearance coordinates with background on appearance delay
You might want to check for ground objects that synchronize with the background
Script (Overwrite)
This will be overwritten by replacing the script set in the character edit
Variable 15
When it appears as a formation, variable 15 is set to a value of +1 from 0
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