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Script commands
Score Group
Set
Rewrites the score set for the character
- Target to be set up
- Renew the score
- Child ID
ID for a child
- You can specify a configuration score
value or a variable
Add
Add the score directly
- Additional score
You can specify the score to be added as a value or variable
Conditions
Determines if a character has multiple children and if they were all destroyed in time
- Timer
Specifies a time limit in frames
- Start the timer after one of the children is destroyed
If you don't check, the timer will start immediately
- Child ID
Up to six children can be set to be destroyed
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